zelda
Not their best today. They are 13th of 58 with 278.16
kz_return
14 hours ago, in the last day

277.58 Godlike , KZTimer Longjump, by zelda

Strafes
7
Sync
88%
Pre
275.50
Max
360.88

277.58: 0.06 over the best before it, 0.78 short of SS, 12th.

  • their best before 277.52 +0.06
  • this jump 277.58
  • SS, 12th 278.36 0.78 short
  • Ownage 280 2.42 short
  • Repel, the record 283.38 5.80 short
Block board
255 block
Global
20.59 behind the world record

Breakdown

zelda against Repel
DistancePreMaxSyncStrafesAirtime
zelda277.58275.50360.8888%799
Repel 283.38273.27373.8394%1099
−5.80+2.23−12.95−6%−3same
Speed against Repel At landing −12.9 u/s
0−14TakeoffLanding

Console output

zelda jumped 277.5765 units with a Long Jump

GOKZ
KZT
255
Block
4.92
Edge
7
Strafes
88%
Sync
275.50
Pre
360.88
Max
1
W Release
7
Overlap
0
Dead Air
1.3
Deviation
35.1°
Width
55.8
Height
99
Airtime
0.0
Offset
5
Crouch Ticks
Each strafe as GOKZ stored it, in its console order
#.SyncGainLossAirtimeWidthOverlapDead Air
1.83% 21.610.0018%66.2°10
2.94% 16.440.0016%47.8°10
3.100% 12.620.0014%35.2°00
4.93% 12.100.1114%32.9°00
5.93% 10.220.0014%25.9°10
6.83% 8.120.6712%21.5°10
7.64% 5.380.3311%16.5°30
Distbug
277.55750
LJ
255
Block
4.9497
Edge
1.2767
Veer
+1
Fwd
87.88%
Sync
360.884
Max
17.6670
Land Edge
275.5047
Pre
7/0
OL/DA
-39.652
Jumpoff Angle
1.0297
Airpath
7
Strafes
99
Airtime
Forwards
55.8259
Height
Each strafe as Distbug stored it, in its console order
#.SyncGainLossMaxAirOLDAAvgGainEfficiency
1.87.5% 20.450.00296.016101.2870% (107%)
2.87.5% 16.650.00312.616101.0453% (88%)
3.100.0% 13.050.00325.713001.0049% (74%)
4.100.0% 12.620.00338.316000.7941% (77%)
5.86.7% 10.220.11348.415100.6835% (65%)
6.83.3% 8.120.67355.812100.6837% (69%)
7.63.6% 5.380.33360.911300.4931% (47%)

Each cell is one tick of the replay, starting at takeoff. An orange cell is both keys held.

Takeoff and landing

Edge
4.95
Land edge
17.67
Fwd release
1 tick late
Jumpoff angle
-39.7°
Veer
1.28

The tick on each track is the ideal. On W release it is the middle, early to the left and late to the right.

Strafes, tick by tick

Width is ticks, height is speed gained. Move across to read a tick.

Left Right Speed lost Both keys held
zelda21.616.412.612.110.28.15.40163248648096RepelTick

Path from above

zelda against Repel

Speed lost
Crouched
On the ticks above.
5 R05 L1234567Tick 0163248648096

Strafe by strafe

Each strafe of zelda: gain, loss, sync, width and ticks
1234567All
Gain21.6 16.4 12.6 12.1 10.2 8.1 5.4 86.5
Loss 0.1 0.7 0.3 1.1
Sync83% 94% 100% 93% 93% 83% 64% 88%
Width66° 48° 35° 33° 26° 21° 17° 35°
Ticks18 16 14 14 14 12 11 99

On the board

Open the board

277.58 against 58 bests on the board, from 188.37 to 283.38.

Every player’s best on the board, in units. Left of 270 is drawn 12 times tighter.

  1. 11
    post a money spread
    1.13 ahead 278.71
  2. 12
    SS
    0.78 ahead 278.36
  3. zelda
    Would be 13th 277.58
  4. 14
    bob
    0.12 behind 277.46
  5. 15
    GelmoSan
    0.21 behind 277.37

Longer than 9,435 of the 9,522 other jumps on the board since Oct 3.

Their bests here

7 bests, newest first

Passed once since, by 0.58. 42.57 gained over 7 bests in 22 days. Jump 106 of 117 in a session of 27 minutes.

Oct 14

  1. Best +0.58 278.16
  2. This jump +0.06 277.58
  3. +0.70 277.52
  4. +1.17 276.82

Sep 22

  1. Godlike +36.67 275.65
  2. +3.40 238.98
  3. Meh First 235.59

Jumped on its own, with nothing within 45 minutes either side.