Playhead:
123456 $$$ $$$ 123456
- Tick
- --of 100
- Speed
- --
- Keys
- --
| #. | Sync | Gain | Loss | Airtime | Width | OL | DA | |
|---|---|---|---|---|---|---|---|---|
| 89% | 14.12 | 0.41 | 19% | 41.4° | 1 | 0 | ||
| 95% | 17.11 | 1.55 | 37% | 39.7° | 1 | 0 | ||
| 88% | 13.81 | 0.84 | 16% | 31.1° | 1 | 0 | ||
| 92% | 10.95 | 0.96 | 13% | 22.9° | 0 | 0 | ||
| 92% | 6.46 | 0.00 | 12% | 18.2° | 0 | 1 | ||
| 100% | 1.59 | 0.00 | 3% | 4.0° | 0 | 0 |
| #. | Sync | Gain | Loss | Max | Air | OL | DA | AvgGain | Efficiency | |
|---|---|---|---|---|---|---|---|---|---|---|
| 93.8% | 12.42 | 0.00 | 262.4 | 16 | 1 | 0 | 0.78 | 101% (191%) | ||
| 94.9% | 18.81 | 0.41 | 280.8 | 39 | 1 | 0 | 0.48 | 71% (143%) | ||
| 86.7% | 12.86 | 1.55 | 292.1 | 15 | 1 | 0 | 0.86 | 43% (71%) | ||
| 91.7% | 10.34 | 0.84 | 301.6 | 12 | 0 | 0 | 0.86 | 40% (66%) | ||
| 81.8% | 7.15 | 0.96 | 307.8 | 11 | 0 | 1 | 0.65 | 34% (59%) | ||
| 100.0% | 2.46 | 0.00 | 310.3 | 7 | 0 | 0 | 0.35 | 66% (181%) |
- Tick
- --of 100
- Speed
- --
- Keys
- --
- GOKZ
- --
- Sync
- Gain
- Loss
- Width
- Distbug
- --
- Sync
- Gain
- Max
- Efficiency
Against
Path from above
zelda against soppy
Speed lost Crouched
Console output
GOKZ
zelda jumped 247.7895 units with a Long Jump
VNL | 229 Block | 3.46 Edge | 6 Strafes | 92% Sync | 250.00 Pre | 310.28 Max | 0 W | 3 OL | 1 DA | 14.6 Deviation | 26.2° Width | 57.0 Height | 100 Airtime | 0.0 Offset | 11 Crouched
Distbug
[GC] LJ: 247.77480 [Block: 230 | Edge: 3.4876 | Veer: 14.6038 | Fwd: 0 | Sync: 92.00 | Max: 310.280]
[Land Edge: 13.8550 | Pre: 250.0000 | OL/DA: 3/1 | Jumpoff Angle: -20.118 | Airpath: 1.0195]
[Strafes: 6 | Airtime: 100 | Jump Direction: Forwards | Height: 56.9990]
On the board
Open the board247.79 against 25 bests on the board, from 192.03 to 253.91.
Every player’s best on the board, in units. Left of 235 is drawn 4.4 times tighter.
Longer than 13,688 of the 14,466 other jumps on the board since Oct 3.