Playhead:
123456 $$$ $$$ 123456
- Tick
- --of 100
- Speed
- --
- Keys
- --
| #. | Sync | Gain | Loss | Airtime | Width | OL | DA | |
|---|---|---|---|---|---|---|---|---|
| 89% | 14.12 | 0.41 | 19% | 41.4° | 1 | 0 | ||
| 95% | 17.11 | 1.55 | 37% | 39.7° | 1 | 0 | ||
| 88% | 13.81 | 0.84 | 16% | 31.1° | 1 | 0 | ||
| 92% | 10.95 | 0.96 | 13% | 22.9° | 0 | 0 | ||
| 92% | 6.46 | 0.00 | 12% | 18.2° | 0 | 1 | ||
| 100% | 1.59 | 0.00 | 3% | 4.0° | 0 | 0 |
| #. | Sync | Gain | Loss | Max | Air | OL | DA | AvgGain | Efficiency | |
|---|---|---|---|---|---|---|---|---|---|---|
| 93.8% | 12.42 | 0.00 | 262.4 | 16 | 1 | 0 | 0.78 | 101% (191%) | ||
| 94.9% | 18.81 | 0.41 | 280.8 | 39 | 1 | 0 | 0.48 | 71% (143%) | ||
| 86.7% | 12.86 | 1.55 | 292.1 | 15 | 1 | 0 | 0.86 | 43% (71%) | ||
| 91.7% | 10.34 | 0.84 | 301.6 | 12 | 0 | 0 | 0.86 | 40% (66%) | ||
| 81.8% | 7.15 | 0.96 | 307.8 | 11 | 0 | 1 | 0.65 | 34% (59%) | ||
| 100.0% | 2.46 | 0.00 | 310.3 | 7 | 0 | 0 | 0.35 | 66% (181%) |
- Tick
- --of 100
- Speed
- --
- Keys
- --
- GOKZ
- --
- Sync
- Gain
- Loss
- Width
- Distbug
- --
- Sync
- Gain
- Max
- Efficiency
Against
Path from above
247.79 against 244.90
Speed lost Crouched
Console output
GOKZ
zelda jumped 247.7895 units with a Long Jump
VNL | 229 Block | 3.46 Edge | 6 Strafes | 92% Sync | 250.00 Pre | 310.28 Max | 0 W | 3 OL | 1 DA | 14.6 Deviation | 26.2° Width | 57.0 Height | 100 Airtime | 0.0 Offset | 11 Crouched
Distbug
[GC] LJ: 247.77480 [Block: 230 | Edge: 3.4876 | Veer: 14.6038 | Fwd: 0 | Sync: 92.00 | Max: 310.280]
[Land Edge: 13.8550 | Pre: 250.0000 | OL/DA: 3/1 | Jumpoff Angle: -20.118 | Airpath: 1.0195]
[Strafes: 6 | Airtime: 100 | Jump Direction: Forwards | Height: 56.9990]
On the board
Open the board247.79 against 28 bests on the board, from 192.03 to 253.91.
Every player’s best on the board, in units. Left of 235 is drawn 4.4 times tighter.
Longer than 18,305 of the 19,139 other jumps on the board since Oct 3.