zelda
Not their best today. They are 18th of 42 with 260 block, 277.52
kz_return
17 hours ago, in the last day

255 block, landed 276.82 , Mode 2 Longjump block, by zelda

Strafes
7
Sync
85%
Pre
274.85
Max
358.59

276.82: 21.82 past the block it cleared, 2.18 short of parker, the record.

  • their best before 240 block +15 blocks
  • block cleared 255 block +21.82 past it
  • Fall, 22nd 258 block 3 blocks up
  • landed 276.82
  • parker, the record 279 block 24 blocks up

Breakdown

zelda against parker
BlockDistancePreMaxSyncStrafesAirtime
zelda255276.82274.85358.5985%799
parker 279280.51275.35373.2191%9100
−24−3.69−0.50−14.62−6%−2−1
Speed against parker At landing −14.1 u/s
0−14TakeoffLanding

Console output

zelda jumped 276.8161 units with a Long Jump

GOKZ
KZT
255
Block
1.87
Edge
7
Strafes
85%
Sync
274.85
Pre
358.59
Max
1
W Release
4
Overlap
5
Dead Air
6.9
Deviation
34.1°
Width
55.8
Height
99
Airtime
0.0
Offset
6
Crouch Ticks
Each strafe as GOKZ stored it, in its console order
#.SyncGainLossAirtimeWidthOverlapDead Air
1.78% 20.140.0018%60.4°10
2.80% 14.730.0015%46.7°10
3.100% 12.610.0014%34.7°00
4.92% 11.020.0013%29.3°01
5.93% 10.110.1414%25.5°10
6.85% 8.770.1913%22.4°10
7.67% 6.690.0012%19.5°04
Distbug
276.79718
LJ
255
Block
1.8965
Edge
6.8552
Veer
+1
Fwd
84.85%
Sync
358.590
Max
19.8672
Land Edge
274.8512
Pre
4/5
OL/DA
-35.965
Jumpoff Angle
1.0249
Airpath
7
Strafes
99
Airtime
Forwards
55.8259
Height
Each strafe as Distbug stored it, in its console order
#.SyncGainLossMaxAirOLDAAvgGainEfficiency
1.86.7% 18.700.00293.515101.2565% (89%)
2.80.0% 14.840.00308.415100.9955% (89%)
3.85.7% 13.380.00321.814000.9646% (76%)
4.93.3% 11.350.00333.115010.7639% (69%)
5.100.0% 10.340.00343.514100.7436% (61%)
6.84.6% 8.770.14352.113100.6734% (60%)
7.61.5% 6.690.19358.613040.5132% (59%)

Each cell is one tick of the replay, starting at takeoff. An orange cell is both keys held.

Takeoff and landing

Edge
1.90
Land edge
19.87
Fwd release
1 tick late
Jumpoff angle
-36.0°
Veer
6.86

The tick on each track is the ideal. On W release it is the middle, early to the left and late to the right.

Strafes, tick by tick

Width is ticks, height is speed gained. Move across to read a tick.

Left Right Speed lost Both keys held
zelda20.114.712.611.010.18.86.70163248648096parkerTick

Path from above

zelda against parker

Speed lost
Crouched
On the ticks above.
5 R05 L1234567Tick 0163248648096

Strafe by strafe

Each strafe of zelda: gain, loss, sync, width and ticks
1234567All
Gain20.1 14.7 12.6 11.0 10.1 8.8 6.7 84.1
Loss 0.1 0.2 0.3
Sync78% 80% 100% 92% 93% 85% 67% 85%
Width60° 47° 35° 29° 26° 22° 19° 34°
Ticks18 15 14 13 14 13 12 99

On the board

Open the board
  1. 21
    pixnum
    4 blocks ahead 259
  2. 22
    Fall
    3 blocks ahead 258
  3. zelda
    Would be 22nd 255
  4. 23
    bugg
    18.42 behind 255
  5. 24
    SS
    4 blocks behind 251

Longer than 1,217 of the 2,015 other jumps on the board since Oct 3.

Their bests here

5 bests, newest first

Passed once since. Jump 9 of 38 in a session of 23 minutes.

Oct 14

  1. Best Up from 255 260
  2. This jump Up from 240 255

Sep 22

  1. Up from 208 240
  2. Up from 192 208
  3. First 192

Jumped on its own, with nothing within 45 minutes either side.