260 block, landed 277.52 , KZTimer Longjump block, by zelda
- Strafes
- 7
- Sync
- 88%
- Pre
- 275.85
- Max
- 356.39
- Distance board
- 277.52
Breakdown
Console output
zelda jumped 277.5169 units with a Long Jump
GOKZ
- KZT
- 260
- Block
- 0.39
- Edge
- 7
- Strafes
- 88%
- Sync
- 275.85
- Pre
- 356.39
- Max
- 1
- W Release
- 4
- Overlap
- 4
- Dead Air
- 13.1
- Deviation
- 32.0°
- Width
- 55.8
- Height
- 99
- Airtime
- 0.0
- Offset
- 6
- Crouch Ticks
| #. | Sync | Gain | Loss | Airtime | Width | Overlap | Dead Air |
|---|---|---|---|---|---|---|---|
| 1. | 89% | 20.58 | 0.00 | 18% | 60.6° | 2 | 0 |
| 2. | 93% | 15.50 | 0.15 | 15% | 43.9° | 0 | 0 |
| 3. | 93% | 12.59 | 0.00 | 14% | 33.7° | 1 | 0 |
| 4. | 93% | 11.34 | 0.09 | 14% | 29.3° | 0 | 0 |
| 5. | 93% | 9.45 | 0.17 | 14% | 23.4° | 0 | 0 |
| 6. | 92% | 7.75 | 0.00 | 13% | 18.8° | 1 | 0 |
| 7. | 55% | 4.57 | 0.84 | 11% | 14.7° | 0 | 4 |
Distbug
- 277.49817
- LJ
- 260
- Block
- 0.4219
- Edge
- 13.1454
- Veer
- +1
- Fwd
- 87.88%
- Sync
- 356.393
- Max
- 16.7866
- Land Edge
- 275.8511
- Pre
- 4/4
- OL/DA
- -37.663
- Jumpoff Angle
- 1.0253
- Airpath
- 8
- Strafes
- 99
- Airtime
- Forwards
- 55.8259
- Height
| #. | Sync | Gain | Loss | Max | Air | OL | DA | AvgGain | Efficiency |
|---|---|---|---|---|---|---|---|---|---|
| 1. | 0.0% | 0.00 | 0.00 | 275.9 | 1 | 1 | 0 | 0.00 | 37% (37%) |
| 2. | 93.3% | 19.69 | 0.00 | 295.5 | 15 | 1 | 0 | 1.31 | 66% (91%) |
| 3. | 100.0% | 15.39 | 0.00 | 310.9 | 14 | 0 | 0 | 1.10 | 54% (94%) |
| 4. | 86.7% | 12.91 | 0.15 | 323.7 | 15 | 1 | 0 | 0.86 | 43% (72%) |
| 5. | 100.0% | 12.03 | 0.00 | 335.7 | 15 | 0 | 0 | 0.80 | 38% (73%) |
| 6. | 92.9% | 9.45 | 0.09 | 345.1 | 14 | 0 | 0 | 0.67 | 33% (56%) |
| 7. | 85.7% | 7.75 | 0.17 | 352.7 | 14 | 1 | 0 | 0.55 | 28% (50%) |
| 8. | 54.5% | 4.57 | 0.84 | 356.4 | 11 | 0 | 4 | 0.42 | 27% (44%) |
Each cell is one tick of the replay, starting at takeoff. An orange cell is both keys held.
Takeoff and landing
- Edge
- 0.42
- Land edge
- 16.79
- Fwd release
- 1 tick late
- Jumpoff angle
- -37.7°
- Veer
- 13.15
The tick on each track is the ideal. On W release it is the middle, early to the left and late to the right.
Strafes, tick by tick
Width is ticks, height is speed gained. Move across to read a tick.
Left Right Speed lost Both keys held
Path from above
Speed lost
Crouched
On the ticks above. Strafe by strafe
On the board
Open the board- 16 Rhisland 4 blocks ahead 264

- 17 hardstylevanilla 2 blocks ahead 262

- 18 zelda This jump 260

- 19 E 0.24 behind 260

- 20 post a money spread 2.53 behind 260

Longer than 1,895 of the 2,069 other jumps on the board since Oct 3.
Their bests here
5 bests, newest first
Still their best, 18th on the board. Jump 12 of 38 in a session of 23 minutes.
Oct 14
- This jump Up from 255 260
- Up from 240 255
Sep 22
Jumped on its own, with nothing within 45 minutes either side.