- Block board
- 260 block18th there
- Global
- 20.65 behind the world record
Breakdown
Console output
zelda jumped 277.5169 units with a Long Jump
GOKZ
- KZT
- 260
- Block
- 0.39
- Edge
- 7
- Strafes
- 88%
- Sync
- 275.85
- Pre
- 356.39
- Max
- 1
- W Release
- 4
- Overlap
- 4
- Dead Air
- 13.1
- Deviation
- 32.0°
- Width
- 55.8
- Height
- 99
- Airtime
- 0.0
- Offset
- 6
- Crouch Ticks
| #. | Sync | Gain | Loss | Airtime | Width | Overlap | Dead Air |
|---|---|---|---|---|---|---|---|
| 1. | 89% | 20.58 | 0.00 | 18% | 60.6° | 2 | 0 |
| 2. | 93% | 15.50 | 0.15 | 15% | 43.9° | 0 | 0 |
| 3. | 93% | 12.59 | 0.00 | 14% | 33.7° | 1 | 0 |
| 4. | 93% | 11.34 | 0.09 | 14% | 29.3° | 0 | 0 |
| 5. | 93% | 9.45 | 0.17 | 14% | 23.4° | 0 | 0 |
| 6. | 92% | 7.75 | 0.00 | 13% | 18.8° | 1 | 0 |
| 7. | 55% | 4.57 | 0.84 | 11% | 14.7° | 0 | 4 |
Distbug
- 277.49817
- LJ
- 260
- Block
- 0.4219
- Edge
- 13.1454
- Veer
- +1
- Fwd
- 87.88%
- Sync
- 356.393
- Max
- 16.7866
- Land Edge
- 275.8511
- Pre
- 4/4
- OL/DA
- -37.663
- Jumpoff Angle
- 1.0253
- Airpath
- 8
- Strafes
- 99
- Airtime
- Forwards
- 55.8259
- Height
| #. | Sync | Gain | Loss | Max | Air | OL | DA | AvgGain | Efficiency |
|---|---|---|---|---|---|---|---|---|---|
| 1. | 0.0% | 0.00 | 0.00 | 275.9 | 1 | 1 | 0 | 0.00 | 37% (37%) |
| 2. | 93.3% | 19.69 | 0.00 | 295.5 | 15 | 1 | 0 | 1.31 | 66% (91%) |
| 3. | 100.0% | 15.39 | 0.00 | 310.9 | 14 | 0 | 0 | 1.10 | 54% (94%) |
| 4. | 86.7% | 12.91 | 0.15 | 323.7 | 15 | 1 | 0 | 0.86 | 43% (72%) |
| 5. | 100.0% | 12.03 | 0.00 | 335.7 | 15 | 0 | 0 | 0.80 | 38% (73%) |
| 6. | 92.9% | 9.45 | 0.09 | 345.1 | 14 | 0 | 0 | 0.67 | 33% (56%) |
| 7. | 85.7% | 7.75 | 0.17 | 352.7 | 14 | 1 | 0 | 0.55 | 28% (50%) |
| 8. | 54.5% | 4.57 | 0.84 | 356.4 | 11 | 0 | 4 | 0.42 | 27% (44%) |
Each cell is one tick of the replay, starting at takeoff. An orange cell is both keys held.
Takeoff and landing
- Edge
- 0.42
- Land edge
- 16.79
- Fwd release
- 1 tick late
- Jumpoff angle
- -37.7°
- Veer
- 13.15
The tick on each track is the ideal. On W release it is the middle, early to the left and late to the right.
Strafes, tick by tick
Width is ticks, height is speed gained. Move across to read a tick.
Left Right Speed lost Both keys held
Path from above
Speed lost
Crouched
On the ticks above. Strafe by strafe
On the board
Open the board277.52 against 58 bests on the board, from 188.37 to 283.38.
Every player’s best on the board, in units. Left of 270 is drawn 12 times tighter.
- 11 post a money spread 1.19 ahead 278.71

- 12 SS 0.84 ahead 278.36

- zelda Would be 13th 277.52

- 14 bob 0.06 behind 277.46

- 15 GelmoSan 0.15 behind 277.37

Longer than 10,824 of the 10,916 other jumps on the board since Oct 3.
Their bests here
7 bests, newest first
Passed 2 times since, by 0.64. 42.57 gained over 7 bests in 22 days. Jump 78 of 117 in a session of 27 minutes.
Oct 14
Sep 22
Jumped on its own, with nothing within 45 minutes either side.